![]() The negitive would be based on how many carts your train has so if you have say 10 carts you could hold depending on which carts for example maybe you could have crew carts defence carts a HQ cart for planing and npc interactions and maybe even a maintance cart which you could use on new dedicated tracks which cant be traveled on by the main train but also would be dangerous and could get you killed to use them so some ground exploration would be needed to clear up safe paths for less of a long run if you know what i mean Maybe to setup a perm base it would take time resources and some other stuffġ.random trader npcs would arrive to trade with youĢ.random npcs that could become a crew but also will pay rent to stay at your settlement untill you leaveģ.a permant place to go to put all your resources you gather from the area + a staging area this way if your train cant hold everything you could finger out what you do and dont want You know how i said about compainions and such you could make the train a temp settlement for those who want to go and setup somewhere for awhile to gather resources and more you could setup some walls and some buildings to live in and then when your ready to leave you could goto say a table in the main part of the train and tell your team to gather all the equipment Yes, all of this is planned, as well as racks on windows, turrets and other protection elements. I do not quite understand this moment, do you want to equip the base around the train?ģ. train upgrades like external defences from electric wires to straight up spikes or saws Greetings! Thank you for the suggestions and ideas!Ģ. npc's around the world like at the start where we hear gunfire where we could find new train carts like npc stages or housing cartsĢ.when you stop the train maybe make it possible to setup a base around youģ. You can use skills after leveling up in the equipment menu by pressing the G key.Originally posted by |TTV|HuntertheWolf:2 things onlyġ. Strafe while running forward Hey! The speed is really not high and in the upcoming update it will be increased, as well as the speed of the zombies, so this change will be balanced. Originally posted by degasi:Hello again :)Įdit: what I find out is that you can run a bit longer/faster before the stamina runs out, when you press W+A (D). Do you can run faster, less hungry/thirsty ect with level ups?Įdit: what I find out is that you can run a bit longer/faster before the stamina runs out, when you press W+A (D). I have leveled up 4-5 times so far I think. I still haven't figured out, what the "level up's" mean. ![]() PS: If I'm missing something, a trait, a skilltree, an item that helps with that or something like that, pls ignore the question XDītw. Of course I don't know how it's balancing wise, with the speed of the zombies and everything.īut would it fit to the game, if you can "walk" a little faster? Not that much, just a little :DĪdding more energy drinks, or running faster (or longer = more stamina = stamina is also for battles) would probably too much for the balancing.Ĭurrently for my feeling it's like the character is on a pretty slow stroll Back and forth to bring your full inventory back to the train. ![]() The one thing that starts to get a little bit annoying is the pretty slow movement speed of the character.
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